Reduce the price of "Potion of Nightsight". They sell for 100 gold, while small mana and life flasks sell for 8 gold. They are really easy to craft and 100 gold is way too much!
Give monsters more abilities! "Plant" or "Elvish Archers" do some serious damage, while you can kill "Spider" and "Gargoyle" without losing 1 hp. Plant and Elvish Archers have less loot and yield less exp points!
I speak for archers and casters, not melee. Monsters should use their "ranged ability" until you're in melee range, then only do melee damage.
Give us more bank space! Why even limit it? To have a weight limit on the character makes sense, but to limit bank space just makes no sense. How are we supposed to build houses and cities when we can't even store the ressources for it in the bank?
When an item is close to break because durability is almost 0, put a red frame around it! Let's say if durability is below 10 or something.
Option to message other people directly would be awesome!
Add bushes to the snow area. I know it's cold there, but bushes will still grow!
Put the chest in the draken cave behind at least one drake! Right now you can just walk in and loot it without even seeing a Drake.
Add some unique weapons, armors, materials etc. to EVERY monster, at a very low drop rate of course, something like 0,00000001%. Add those to all monsters, even slimes and so on. It will pay off!
Reduce the ammount of "You've lost the bait" when the fishing skill is above let's say 60%. I sometimes lose the bait 6 times in a row. This feels odd.
The minigame for fishing is cool, create something similar for crafting awell! Crafting is way too easy and tedious, even a monkey could do it.